我的世界基岩版的1.16.210.59Beta版已经更新,此版本更新了哪些内容呢?下面就给大家带来我的世界基岩版1.16.210.59Beta版更新内容详情,以供玩家参考。
新实验性特性
本周测试版放出了洞穴与山崖的一些好玩的特性,开启实验型功能即可。切记这些东西还在开发中未完工。
发光鱿鱼
Glow squid do not spawn naturally in the world yet, but can be spawned using a spawn egg
目前不可自然生成,只能用生怪蛋
When killed, glow squid will drop glow ink sacs
击杀后会掉落荧光墨囊
荧光物品展示框
Craft a glow item frame by combining a glow ink sac with an item frame in a crafting table. Any item in a glow item frame is perfectly illuminated, even at night!
使用荧光墨囊和物品展示框制作而成。荧光物品框中的物品会亮瞎你的眼睛,即使是在晚上!
其他更改
Players can now use dye to colour sign text
可以用染料给告示牌文字染色了
Use a glow ink sac on signs to make the text glow!
可以用荧光墨囊给告示牌文字发光了
Use a regular ink sac to remove the glow effect
使用普通墨囊移除发光效果
光线追踪
As of version 1.16.200, ray tracing is now available on Windows 10 devices with compatible hardware. If you were enrolled in the RTX beta, you are now enrolled in the standard Minecraft beta and will continue to receive the latest beta version, including ray tracing features.
自1.16.200起就可以在硬件支持的情况下开启光追了。如果你注册过RTX专属测试版,那现在会正常收到普通测试版,当然包括光追特性。
漏洞修复
辅助功能
The screen reader now announces the names of the A/B Button Swap and X/Y Button Swap options correctly
讲述人在A/B或X/Y按键交换后会正确朗述其名称了
Fixed an issue where the screen reader would intermittently fail to announce some button names
修复一个无法朗述一些按键文字的问题
性能与稳定性
Fixed a number of crashes that could occur during gameplay
修复若干游戏时的崩溃问题
Fixed a crash that could occur when leaving a world
修复一个离开世界时的崩溃问题
Fixed a crash that occasionally occurred on dedicated servers around villages (BDS-10666)
修复一个专用服务器上围绕村民的崩溃问题
Fixed a crashing issue related to corrupted biomes during world load for various Marketplace worlds
修复一个加载市场上的地图时碰到损坏群系而崩溃的问题
常规
Command blocks no longer censor numbers (MCPE-106296)
命令方块不会再把命令全部变成#######了
Fixed inability to resume mining with touch controls after being interrupted (MCPE-115507)
修复采矿动作被打断的一系列问题
Fixed an issue where crafting a bed with the recipe book unlocked the "Change of Sheets" trophy
修复“换床单啦”奖杯无法解锁的问题
Minecarts now properly update their effects (looping sound, player coordinates) when the minecart is not being rendered for the rider (MCPE-104044)
矿车在无人骑坐时会正确刷新其效果了(循环音效,玩家坐标等)
Fixed Skin Preview navigation when using a controller
修复使用控制器下预览皮肤的操控问题
Fixed arrows getting stuck in the air after hitting a player with high latency
修复高延迟下箭矢击中玩家后卡在空气中的问题
Fixed template tabs overlapping in Create New menu
修复创建新世界菜单中模板标签页重叠的问题
Fixed missing Incompatible button on the Marketplace Inventory screen
补上了市场已拥有界面丢失的不兼容按键
Fixed an issue that allowed in-game patch notes to show more than once
修复会显示多次补丁信息的问题
Fixed some interface issues with scrolling and clearing store filters
修复滚动时或清除商店过滤器时的界面问题
图形
Fog once again correctly displays in the Nether (MCPE-111680)
下界雾会正常显示了
Cloud Storage (Xbox)
云端存储(Xbox)
Resolved an issue where, in certain cases, a world could not be properly synced to the cloud (Xbox only). If you are having trouble syncing worlds, please try opening the world on the original Xbox, save/quit, then wait a few moments while the world is re-synced into the cloud
解决一个在某些情况下无法正常同步的问题(仅限Xbox)。如果在同步世界时出现问题,请进入存档,保存并退出,然后花点时间等待它重新同步
技术性修复和更改
Fixed an issue with animating structures when chunks were unloaded and the animation not continuing
修复一个区块被卸载时,动画结构不会继续工作的问题
Attachable items created in 1.16.2 and before will not render for their player in first person. Attachable items created after 1.16.2 will render for their player in first person unless they are armor
在1.16.2以及之前版本创建的附加物品不会在第一人称下渲染。在1.16.2之后除了盔甲都可
Custom blocks now can only drop default state when broken, even with Silk Touch
自定义方块被破坏后只会掉落成默认状态,不管有没有精准采集
Fixed validation of 'render_offset' as string in component item JSON schema
修复了在组件物品的JSON部分下,“render_offset”作为字符串时的验证问题
The '/schedule' command will once again execute from the entity it originated from if the area was already loaded
如果区域已加载完毕,/schedule命令会正常从属于此区域的实体执行了